The [Monster Resource Wad] NG* (Update: 11/12, Page 15)

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Postby Shadelight » Wed Aug 02, 2006 2:42 pm

3 new monsters in the zip:
- ScytheSoldier
- ZombieFlyer
- Ial

http://srpgp.supersanctuary.com/ffh/download.php?file=0f56fe5d658c7fa5d8b580c0e6dc31e9
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Postby BouncyTEM » Wed Aug 02, 2006 2:56 pm

well, here's my version of the zombie flier, as I thought of it.
Last edited by BouncyTEM on Wed Aug 02, 2006 3:05 pm, edited 2 times in total.
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Postby TheDarkArchon » Wed Aug 02, 2006 2:59 pm

Do the explosions have to have 20d8 ripper damage on it? That's excessive as well as unfair. That's aside from the fact it can kill a megasphered player in roughly 5 seconds at close range.
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Postby BouncyTEM » Wed Aug 02, 2006 2:59 pm

Edited that and removed it a while ago. might want to update. ripper damage was left in from my base decorate {written by me} by mistake. X_X

and any decorate is free to be subject to change too btw. :\

edit: newer version, lowered damage of explosions even more by a long shot, modified attack, lowered health.

edit 2: blargh. attack's still a bit too nasty IMO. fixing...-.-

edit 3: fixed. i'm done modifying this now. >.>;
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Postby Lord Mattus » Wed Aug 02, 2006 3:58 pm

I've done the heavy weapon demon.

EDIT: see page 7 for the new download.
Last edited by Lord Mattus on Thu Aug 03, 2006 4:50 pm, edited 1 time in total.
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Postby BouncyTEM » Wed Aug 02, 2006 4:08 pm

seems overpowered and more fit for a mini-boss resource wad. :|
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Postby Enjay » Wed Aug 02, 2006 4:42 pm

And it still looks like a marine with a crudely grafted on cyberdemon head carrying a badly drawn weapon - just like it always did. :?
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Postby Graf Zahl » Wed Aug 02, 2006 4:45 pm

If the new contributions are as shitty as that one please make it a separate monster WAD. The current one doesn't need pollution by crap like that.
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Postby Shadelight » Wed Aug 02, 2006 4:46 pm

Graf Zahl wrote:If the new contributions are as shitty as that one please make it a separate monster WAD. The current one doesn't need pollution by crap like that.

c'mon, you know Tormentor won't except the shit that Lord Mattus makes, :P
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Postby Graf Zahl » Wed Aug 02, 2006 4:55 pm

Why does this have to be an update to the old monster WAD anyway? Why not a new one? And removing the one monster he doesn't like is rather disrespectful to the work he intends to replace.

No, this should be a completely separate project!
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Postby NiGHTMARE » Wed Aug 02, 2006 5:55 pm

Alterworldruler wrote:Isn't heavy weapon demon is edited jon's baby cyberdemon sprites from twilight zone 2?


No, it's from a wad called Cringe!, which was released way back in 1994.
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Postby Tango » Wed Aug 02, 2006 7:32 pm

Graf Zahl wrote:No, this should be a completely separate project!

Yeah, please do.
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Postby Shadelight » Wed Aug 02, 2006 7:37 pm

Graf Zahl wrote:No, this should be a completely separate project!

Why do you think that? There should be a few new additions at least....
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Postby BouncyTEM » Wed Aug 02, 2006 8:23 pm

Graf Zahl wrote:Why does this have to be an update to the old monster WAD anyway?


since i'm not Tormentor I wouldn't know, but I think it's because the MRW needed updating and bug fixing so Torm figured why not have new submissions as well.
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Postby solarsnowfall » Wed Aug 02, 2006 10:23 pm

Graf Zahl wrote:No, this should be a completely separate project!


Best not to tarnish the original WAD. The MRW had it's time and place. It had it's own milestones and technical achievements. Times have changed. Make a new one, or make nothing, I say.

If there are bugs, then fix them. I sure don't recall any. But adding to this WAD takes away from what it was, IMO.
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