Code: Select all
Color bl = (bloodcolor & 0xffffff);
Code: Select all
Color bl = (bloodcolor & 0xffffff);
No, not right now, because the relevant parts are subject to rewrite because the imposed limit needs to be removed. Of course, if someone submits a PR with a native function doing the needed work I'd see no reason to reject it.Nash wrote:So there's really no way to make a spawned Actor match it's Spawner's BloodColor? Damn, what a bummer