ENDOOM not working properly with the Vulkan backend

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Post Reply
User avatar
Player701
 
 
Posts: 1709
Joined: Wed May 13, 2009 3:15 am
Graphics Processor: nVidia with Vulkan support
Contact:

ENDOOM not working properly with the Vulkan backend

Post by Player701 »

It appears that when the Vulkan backend is used, the ENDOOM screen doesn't work correctly. Instead of ENDOOM, I see the exact same image that I saw just before exiting, complete with the "are you sure you want to quit" message. Clicking anywhere on the window or pressing a key will result in ENDOOM showing up for a very short time before the window disappears. This only happens with the Vulkan backend regardless of the rendering mode (hardware-accelerated, software, true-color software etc).

Tested in GZDoom 4.5.0 and g4.6pre-8-g6e3a4c590.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49225
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: ENDOOM not working properly with the Vulkan backend

Post by Graf Zahl »

Yesterday it worked fine for me. Everything is as it should be.
User avatar
Player701
 
 
Posts: 1709
Joined: Wed May 13, 2009 3:15 am
Graphics Processor: nVidia with Vulkan support
Contact:

Re: ENDOOM not working properly with the Vulkan backend

Post by Player701 »

GZDoom 4.6.1 indeed seems to be unaffected by this.
Post Reply

Return to “Closed Bugs [GZDoom]”