Shzaders in Umbra of Fate do not compile on Vulkan
Posted: Sun Jul 28, 2019 12:23 pm
From the looks of it these shaders are doing a few things wrong but I have no idea how to make them right again.
That said, is there a way to make a compile error of a postprocessing shader non-fatal? Aborting the game for it is not nice.
https://www.doomworld.com/idgames/level ... ts/s-u/uof
That said, is there a way to make a compile error of a postprocessing shader non-fatal? Aborting the game for it is not nice.
https://www.doomworld.com/idgames/level ... ts/s-u/uof