Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder 2, Slade, WadSmoosh, etc.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions
about a project, either find that project's thread, or start a thread in the
General section instead.
Got a cool project idea
but nothing else? Put it in
the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.Please read
the full rules for more details.
by hakrosinteractive » Sat Apr 16, 2022 11:00 am

Hi everyone
I have created this application for Windows that allows you to get all textures names in use from a WAD file or even extract those textures in use from an external texture pack and repacking them into a new PK3 texture file.
This is an useful tool if you want to use the current textures instead of using the entire texture pack (to reduce the size of the final release).
If you have any suggestions please comment it.
Greetings.
SCREENSHOTS



SPECIAL REQUIREMENTSThis software requires .NET Framework 4.5.2, you can find it here
https://www.microsoft.com/es-es/downloa ... x?id=42642DOWNLOADYou can get the tool from the official website:
https://hakros.itch.io/hakros-texmapper---
-

hakrosinteractive
-
- Joined: 17 Apr 2020
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia (Modern GZDoom)
by Enjay » Sat Apr 16, 2022 3:15 pm
I can't check it right now, but it looks like it could be very useful.
I currently use MTrop's tools to inspect WAD files and print a list of which textures are in use to a text file. I can set up multiple maps/wads to be read via a batch file and then search the text file for which maps use a particular texture. Very useful if I have changed the appearance of a texture and want to check how it looks in all of the maps that use it. Will this tool, allow something like that, or is that not part of the functionality that you are going for?
Either way, the screenshots make the interface look nice and friendly.
-

Enjay
- Everyone is a moon, and has a dark side which he never shows to anybody. Twain
-

-
- Joined: 15 Jul 2003
- Location: Scotland
by Rachael » Sat Apr 16, 2022 3:24 pm
This is something I needed 5 weeks ago

Good job, I am sure I will need something like this again in the future.
-

Rachael
- ^ walking stack of unfinished projects ^
- Admin
-
- Joined: 13 Jan 2004
- Discord: Rachael#3767
- Twitch ID: madamerachelle
- Github ID: madame-rachelle
by hakrosinteractive » Sat Apr 16, 2022 3:27 pm
Enjay wrote:I can't check it right now, but it looks like it could be very useful.
I currently use MTrop's tools to inspect WAD files and print a list of which textures are in use to a text file. I can set up multiple maps/wads to be read via a batch file and then search the text file for which maps use a particular texture. Very useful if I have changed the appearance of a texture and want to check how it looks in all of the maps that use it. Will this tool, allow something like that, or is that not part of the functionality that you are going for?
Either way, the screenshots make the interface look nice and friendly.
Thanks so much.
For now you must read files one by one but it's a good suggestion for next release ..

!!
-

hakrosinteractive
-
- Joined: 17 Apr 2020
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia (Modern GZDoom)
by hakrosinteractive » Sat Apr 16, 2022 3:28 pm
Rachael wrote:This is something I needed 5 weeks ago

Good job, I am sure I will need something like this again in the future.
Thanks so much.
I'm glad you like it

!
-

hakrosinteractive
-
- Joined: 17 Apr 2020
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia (Modern GZDoom)
Return to Creation, Conversion, and Editing
Who is online
Users browsing this forum: No registered users and 1 guest