MD3 to FrameIndex v1.0

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MD3 to FrameIndex v1.0

Postby TDRR » Mon Oct 04, 2021 4:53 pm

A very small and basic command-line (and also drag-n-drop) tool to generate MODELDEF FrameIndex definitions with only an MD3 as input.

Download!
GitHub source repository.

Usage:
md3toframeindex input [base sprite name]
Input is the input MD3's filename, and base sprite name is an optional sprite name to use. It's 3 characters long, and the last character is a digit from 0 to 9 (so if the input model has 260 frames, the most supported by this tool, the range of frames is MDL0 A to MDL9 Z), if not specified, MDL will be used instead.

You can also drag and drop the input file into the executable, and in both command line and drag and drop scenarios, a txt file with the same name as the md3 containing the FrameIndex definitions will be created, if nothing went wrong.

Spoiler: Limitations
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TDRR
Zandronum Edition
 
Joined: 11 Mar 2018
Location: Venezuela
Discord: TDRR#5820
Operating System: Windows Vista/7/2008 64-bit
Graphics Processor: Intel (Modern GZDoom)

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