[2.8 BETA] Blender MD3 exporter rewrite

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Re: [BETA] Blender MD3 exporter rewrite

Postby CBM » Sun Oct 18, 2020 9:13 am

I just downloaded the bleeding edge from https://github.com/nashmuhandes/io_export_gzdoom_md3/

I'm using Blender v.2.82 but get this screen:

Image

and no matter how many times I restart blender, I get no new options for importing or exporting

Image

what am I doing wrong?

newest blender version is 2.9

do I need an older version?

I have another PC with v.2.77 installed because it has a plugin installed (does not support animations in mdx files) that requires that particular version

Image

I do notice something different though, if I try to install the warcraft 3 plugin meant for v.2.77 in to v.2.82, then blender does not complain but the warcraft 3 plugin is not shown at all in the list of plugins... so whatever is wrong with the gzdoom plugin, it must be something different


I eventually gave up but since it seems that nashs plugin is not dead then I hope you guys can help me. I hope to be able to help expand the functionality of the plugin at some point
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Re: [BETA] Blender MD3 exporter rewrite

Postby axredneck » Sun Oct 18, 2020 12:55 pm

@CBM, Blenders 2.7x and 2.8x+ have slightly different APIs
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Re: [BETA] Blender MD3 exporter rewrite

Postby CBM » Sun Oct 18, 2020 1:00 pm

axredneck wrote:@CBM, Blenders 2.7x and 2.8x+ have slightly different APIs

thanks and yes... that explains why the warcraft 3 mdx plugin only works in 2.7

But I was fully aware of that...

what I wanted to know was...

why the GZDoom MD3 export plugin does not work in either 2.7, 2.8 OR 2.9 ?

especially when the plugin seems to not show up in the export menu but still INSTALLS and make the plugin LIST in v.2.8

but claim it needs v.2.8 in the plugin list (please refer to my screenshots)

I should have ... according to the INSTALLED GZDoom plugin... an option in file>export called GZDoom model (.md3)

...but I don't

:?:

EDIT ... UPDATE

it DOES actually work in version 2.7.. (if using the automatic install feature) Imagine that...

Image
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Re: [BETA] Blender MD3 exporter rewrite

Postby Talon1024 » Sun Oct 25, 2020 12:41 pm

The current version of this plugin is made to work with Blender 2.7x. It won't work with Blender 2.8x or 2.9x due to significant differences between the Blender 2.7x and 2.8/2.9x Python APIs.

Regarding automatic generation of MODELDEF/DECORATE code... I suppose I could try to do it, but you would most likely have to edit the MODELDEF/DECORATE code yourself afterwards.
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Re: [BETA] Blender MD3 exporter rewrite

Postby CBM » Mon Oct 26, 2020 1:37 am

ok but it might still make the process quicker for modders
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Re: [BETA] Blender MD3 exporter rewrite

Postby Talon1024 » Thu Oct 29, 2020 2:38 pm

I just made some commits to the exporter repo, which should allow it to write basic Modeldef and ZScript files along with the MD3 file. If you make the exporter generate a Modeldef or ZScript file, the Modeldef and ZScript files will be in the same folder as the exported MD3 file.
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Re: [BETA] Blender MD3 exporter rewrite

Postby Logan MTM » Sat Oct 31, 2020 9:11 pm

How to install in Blender 2.83?
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Re: [BETA] Blender MD3 exporter rewrite

Postby Nash » Sat Oct 31, 2020 9:29 pm

Talon1024 wrote:It's currently for Blender 2.79x
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Re: [BETA] Blender MD3 exporter rewrite

Postby Logan MTM » Tue Nov 03, 2020 6:54 am

Nash wrote:
Talon1024 wrote:It's currently for Blender 2.79x

Great :(
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Re: [BETA] Blender MD3 exporter rewrite

Postby blakecasimir » Fri Jan 15, 2021 8:33 am

Frustrating that this still isn't updated for newer Blender versions, but for now I export from Blender to OBJ or FBX, import into Noesis and then export from there to MD3. I have have success with this workflow, fiddly though it is.
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Re: [BETA] Blender MD3 exporter rewrite

Postby axredneck » Fri Jan 15, 2021 8:47 am

blakecasimir wrote:... but for now I export from Blender to OBJ or FBX, import into Noesis and then export from there to MD3. I have have success with this workflow, fiddly though it is.

Doesn't work for me for animated models
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Re: [BETA] Blender MD3 exporter rewrite

Postby Talon1024 » Sat Apr 10, 2021 6:34 pm

I've been working on updating this plugin for Blender 2.8x/2.9x. You can find the code on the new neo_blender branch on the repository linked in the first post.
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Re: [BETA] Blender MD3 exporter rewrite

Postby xnorbie » Fri Apr 16, 2021 9:38 am

Talon1024 wrote:I've been working on updating this plugin for Blender 2.8x/2.9x. You can find the code on the new neo_blender branch on the repository linked in the first post.

Awesome! Thanks you a lot!
But if I understand correctly this is the only export plugin, right? Do you have the import plugin for Blender 2.8/2.9 too?
Last edited by xnorbie on Fri Apr 16, 2021 5:33 pm, edited 1 time in total.
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Re: [2.8 BETA] Blender MD3 exporter rewrite

Postby xnorbie » Fri Apr 16, 2021 1:07 pm

I found this one and it's working too as import and export plugin for Blender 2.9. Maybe it can be helpful for someone too. :)
https://mino-git.github.io/rtcw-wet-ble ... guide.html
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