Main repository.
So far includes:
- ImageCropper: Crop around the empty space around a sprite and automatically adjust the offsets using SetPNG.exe or GrabPNG.exe, which must be located in the same folder as this executable.
- ZSDFEdit: ZDoom Strife Dialog Format Editor is a GUI tool designed to help with dialogue management and editing.
- OffsetSaver: Batch save sprite offsets to a file or restore them from a file. Either SetPNG.exe or GrabPNG.exe must be located in the same folder as this executable.
- MDEFGen: Parse MODELDEF scripts to automate frame creation.
- GLDEFSGen: Use the images in a folder to generate GLDEFS definitions for each file from a template file using keywords.
- MTAConvert: Read .obj data and output an array with the vertices.
- PresetGen: Read XML files and generate an alias for KEYCONF that you'd bind to a command in MENUDEF or via console.
Requirements are individual for each project (though most if not all require .NET Core 3.1 x86 Runtime). See the descriptions for more information. The downloads for each tool are on the Releases page in the respective project. Those that come as a zip tend to have a manual inside. Those that don't, usually contain the manual in the form of CLI help. It's all documented in some way.
Spoiler: Notes
Spoiler: Credits