[v1.1] Particle Art Generator

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Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

[v1.1] Particle Art Generator

Post by Accensus »

PArtGen (Particle Art Generator) is a tool written in C# that reads image data and outputs A_SpawnParticle calls in sequence to create a 2D "pixel art" image.

---DOWNLOADS---
PArtGen v1.1 [Last update: 10/8/2018]
NOTE: Source code is in the zip under "src" folder.

Screenshots.
Spoiler: Requirements
Spoiler: Usage
Spoiler: Important Notes - Read those before you ask me something!
Spoiler: License
Last edited by Accensus on Sun Aug 12, 2018 2:06 pm, edited 2 times in total.
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Mikk-
Posts: 2274
Joined: Tue Jun 30, 2009 1:31 pm
Location: Somewhere off Kanagawa

Re: [v1.0] Particle Art Generator

Post by Mikk- »

Lud you fuckin' madman - This is amazing!
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: [v1.1] Particle Art Generator

Post by Accensus »

v1.1 is out!

What's new:
- Added support for heightmaps.
- Added support for horizontal art.
- Tool is no longer a batch tool. That feature has been sacrified to give the tool a bit more flexibility.
- Refactored the args parsing as to allow optional arguments.

Heightmaps in action:
Image
Image Image

This also exists in the Example folder inside the .zip.

Also updated OP with more info. See Usage and Important Notes spoilers.
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Galaxy_Stranger
Posts: 1326
Joined: Sat Aug 16, 2003 11:42 pm
Location: Shropshire
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Re: [v1.1] Particle Art Generator

Post by Galaxy_Stranger »

This is awesome - I'm gonna make great use of this!
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