[v1.1] Particle Art Generator

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[v1.1] Particle Art Generator

Postby Lud » Fri Aug 10, 2018 6:35 am

PArtGen (Particle Art Generator) is a tool written in C# that reads image data and outputs A_SpawnParticle calls in sequence to create a 2D "pixel art" image.

PArtGen v1.1 [Last update: 10/8/2018]
NOTE: Source code is in the zip under "src" folder.


Spoiler: Requirements

Spoiler: Usage

Spoiler: Important Notes - Read those before you ask me something!

Spoiler: License
Last edited by Lud on Sun Aug 12, 2018 3:06 pm, edited 2 times in total.
Joined: 11 Feb 2016

Re: [v1.0] Particle Art Generator

Postby Mikk- » Fri Aug 10, 2018 6:40 am

Lud you fuckin' madman - This is amazing!
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Joined: 30 Jun 2009
Location: Somewhere off Kanagawa
Discord: Mikk0451#3922

Re: [v1.1] Particle Art Generator

Postby Lud » Sun Aug 12, 2018 12:25 pm

v1.1 is out!

What's new:
- Added support for heightmaps.
- Added support for horizontal art.
- Tool is no longer a batch tool. That feature has been sacrified to give the tool a bit more flexibility.
- Refactored the args parsing as to allow optional arguments.

Heightmaps in action:
Image Image

This also exists in the Example folder inside the .zip.

Also updated OP with more info. See Usage and Important Notes spoilers.
Joined: 11 Feb 2016

Re: [v1.1] Particle Art Generator

Postby Galaxy_Stranger » Thu Aug 16, 2018 11:39 pm

This is awesome - I'm gonna make great use of this!
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