Re: WadSmoosh - merge all official id releases into one PK3
Posted: Wed Apr 01, 2020 8:30 am
Hello! Loving this mod so far, especially after following the instructions to tune it up and make it prettier, excellent! I have 3 doubts that hopefully someone will help me with.
1) How do I remove Master Levels' pistol start option? I want the maps to run like a campaign without this pistol start, or else armories like the one in Catwalk are simply... useless.
2) How do I add a custom PWAD like 'lostepis.wad' to be loaded into WadSmoosh? That's pretty much the only PWAD I want in this project and I'd love to learn how to do it myself.
3) I tried using the fixes mentioned in posts before this but I just can't get the GZDoom episode screen to show the episodes with big, red text. I installed the dcc.pk3 addon, it didn't work. Edited the menudef file, it didn't work. Is there a fix for this?
Thanks by the way!
EDIT:
1) How do I remove Master Levels' pistol start option? I want the maps to run like a campaign without this pistol start, or else armories like the one in Catwalk are simply... useless.
2) How do I add a custom PWAD like 'lostepis.wad' to be loaded into WadSmoosh? That's pretty much the only PWAD I want in this project and I'd love to learn how to do it myself.
3) I tried using the fixes mentioned in posts before this but I just can't get the GZDoom episode screen to show the episodes with big, red text. I installed the dcc.pk3 addon, it didn't work. Edited the menudef file, it didn't work. Is there a fix for this?
Thanks by the way!
EDIT:
Yes, the NIN is supposed to be tagged as a secret, most specifically the N right next to the torch that triggers the wall to lower and reveal the logo. It's a very thin line, but it is a secret.wildweasel wrote:I don't recall the NIN secret ever counting as a secret, but somebody may feel free to prove me wrong.Takuat wrote:Is anyone else experiencing an issue with E4M1 and the NIN secret not registering?