WadSmoosh - merge all official id releases into one PK3 IWAD
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Please read the full rules for more details.
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: WadSmoosh - merge all official id releases into one PK3
Well, this is what it says....rest of above is what I copy pasted in the log.
I have tried running this program even with admin ability, it still does this.
I have tried running this program even with admin ability, it still does this.
You do not have the required permissions to view the files attached to this post.
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Re: WadSmoosh - merge all official id releases into one PK3
Oooh, actually I think I know what this is - right-click on the WAD files in your Source_Wads folder and uncheck the "Read-Only" attribute. For some reason WadSmoosh will not work with the files if it can't write to them, even though it never writes to them.
[edit] Though, this should go without saying: make sure you've made backups of them first!
[edit] Though, this should go without saying: make sure you've made backups of them first!
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Re: WadSmoosh - merge all official id releases into one PK3
YES! Finally!
That did it! thanks!
Oh and, might want to put that detail in the front page of this thread, just to be certain. I dont want people dealing with that like I was
That did it! thanks!
Oh and, might want to put that detail in the front page of this thread, just to be certain. I dont want people dealing with that like I was
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Re: WadSmoosh - merge all official id releases into one PK3
Interesting, I didn't see this issue testing on my machine, why would it happen on some configs and not others?wildweasel wrote:Oooh, actually I think I know what this is - right-click on the WAD files in your Source_Wads folder and uncheck the "Read-Only" attribute. For some reason WadSmoosh will not work with the files if it can't write to them, even though it never writes to them.
[edit] Though, this should go without saying: make sure you've made backups of them first!
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Re: WadSmoosh - merge all official id releases into one PK3
I have no clue, but perhaps putting this detail in the guide, just as a "if all else fails, do this", would be helpful...it took me weeks to figure this out >_>
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Re: WadSmoosh - merge all official id releases into one PK3
If freedoom 1 & 2 were present, could you smoosh them into a separate freedom_complete.pk3? This would be helpful, they don't need to be part of the mainline doom episodes.
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Re: WadSmoosh - merge all official id releases into one PK3
I actually had my own "wadsmoosh" that I did but never shared (it was nowhere near as elegant as this project, though), but I am pretty sure I can freely share its mapinfo with both freedoom wads.
As a note, any coincidence between my mapinfo and this project's is purely coincidental - I never even looked at what this project has/generates.
It's probably a bit glitchy, but it works. Also - "FreeDoom2"'s episode is invisible - but it's there as a fifth episode, and you can select it. It needs an m_epi5 graphic - or just remove the graphic definition from the included mapinfo.
Since Freedoom is free to share, I am probably not violating any copyrights by putting this up pretty much as-is. Feel free to use it as a base and improve upon it. It might need updates down the line, too.
https://mega.nz/#!hcdWRbiR!lWm3Hl72TVih ... Cioi2mwSJU
As a note, any coincidence between my mapinfo and this project's is purely coincidental - I never even looked at what this project has/generates.
It's probably a bit glitchy, but it works. Also - "FreeDoom2"'s episode is invisible - but it's there as a fifth episode, and you can select it. It needs an m_epi5 graphic - or just remove the graphic definition from the included mapinfo.
Since Freedoom is free to share, I am probably not violating any copyrights by putting this up pretty much as-is. Feel free to use it as a base and improve upon it. It might need updates down the line, too.
https://mega.nz/#!hcdWRbiR!lWm3Hl72TVih ... Cioi2mwSJU
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Re: WadSmoosh - merge all official id releases into one PK3
How would one get the NRFTL and Master Levels wad?
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Re: WadSmoosh - merge all official id releases into one PK3
NRFTL is part of Doom 3: BFG Edition. Master Levels appears to only be part of the Doom Classic Complete bundle.armyman12345 wrote:How would one get the NRFTL and Master Levels wad?
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Re: WadSmoosh - merge all official id releases into one PK3
You can get the Master Levels from GOG too!
https://www.gog.com/game/doom_ii_final_doom
https://www.gog.com/game/doom_ii_final_doom
The highly anticipated sequel to DOOM, this GOG release brings not only DOOM II, but the expansions, “Master Levels of DOOM” and “Final DOOM”.
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Re: WadSmoosh - merge all official id releases into one PK3
Oh holy shit, how am I only just now seeing this? I was trying to do this manually but I could not fucking figure out what textures conflict between Final Doom and the originals. My end result was playable but ugly as sin in places. Is there any chance there's a version that lets you iron man the entire series in chronological order? That was how I set mine up and I would really like to play it that way without all the damned issues I had.
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Re: WadSmoosh - merge all official id releases into one PK3
Iron man run all of doom series with hideous destructor.. ...the horror...the horror O_OZero X. Diamond wrote:Oh holy shit, how am I only just now seeing this? I was trying to do this manually but I could not fucking figure out what textures conflict between Final Doom and the originals. My end result was playable but ugly as sin in places. Is there any chance there's a version that lets you iron man the entire series in chronological order? That was how I set mine up and I would really like to play it that way without all the damned issues I had.
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Re: WadSmoosh - merge all official id releases into one PK3
I really like this tool 
I like it so much that I decided to make some enhancements to support some of my favourite vanilla style community megaWADs, specifically:
- Doom / Doom 2 : The Way ID Did
- Plutonia 2
- Plutonia Revisited Community Project
I've incorporated a really nicely done intermission screen for Doom 1 episode 4 taken from https://www.doomworld.com/vb/wads-mods/ ... l-release/.
I've also resolved all of the potential remaining texture clashes between Doom1 and Doom 2. As before, no Doom 2 resources are renamed meaning that any Doom2 maps can be loaded after doom_complete.wad and they'll replace the Hell on Earth levels as normal. Doom1/Plutonia maps, not so much, they would need to go through the texture remapping process or you'll likely hit conflicts.
Adding so much created a problem that there were too many episodes to fit onto the selection screen, so I've kind of butchered it to chain the D1 and DTWID episodes together, so that e.g. E1M8 leads into E2M1. Depending on the resolution you run at, it might not be a good idea to include everything.
My modified version of wadsmoosh is available here:
https://drive.google.com/file/d/0B0hVUk ... sp=sharing
It includes all of the non-commercial wads that I've added support for, with project info links in the wads directory. It requires Python 2.7 (not the latest Python). I am too stupid/lazy to create an exe like JPL did so you will need Python 2.7 to try this out.
Any feedback/ideas, let me know. If I've somehow fallen foul of site policy on sharing resources or tampering with other people's stuff, please go easy on me - this is my first post and I've tried to follow the rules. Let me know ASAP and I'll clean up my act.

I like it so much that I decided to make some enhancements to support some of my favourite vanilla style community megaWADs, specifically:
- Doom / Doom 2 : The Way ID Did
- Plutonia 2
- Plutonia Revisited Community Project
I've incorporated a really nicely done intermission screen for Doom 1 episode 4 taken from https://www.doomworld.com/vb/wads-mods/ ... l-release/.
I've also resolved all of the potential remaining texture clashes between Doom1 and Doom 2. As before, no Doom 2 resources are renamed meaning that any Doom2 maps can be loaded after doom_complete.wad and they'll replace the Hell on Earth levels as normal. Doom1/Plutonia maps, not so much, they would need to go through the texture remapping process or you'll likely hit conflicts.
Adding so much created a problem that there were too many episodes to fit onto the selection screen, so I've kind of butchered it to chain the D1 and DTWID episodes together, so that e.g. E1M8 leads into E2M1. Depending on the resolution you run at, it might not be a good idea to include everything.
My modified version of wadsmoosh is available here:
https://drive.google.com/file/d/0B0hVUk ... sp=sharing
It includes all of the non-commercial wads that I've added support for, with project info links in the wads directory. It requires Python 2.7 (not the latest Python). I am too stupid/lazy to create an exe like JPL did so you will need Python 2.7 to try this out.
Any feedback/ideas, let me know. If I've somehow fallen foul of site policy on sharing resources or tampering with other people's stuff, please go easy on me - this is my first post and I've tried to follow the rules. Let me know ASAP and I'll clean up my act.
Last edited by skymarshall on Wed Oct 26, 2016 11:02 am, edited 2 times in total.
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Re: WadSmoosh - merge all official id releases into one PK3
Issue with that is:skymarshall wrote:It includes all of the non-commercial wads that I've added support for, with project info links in the wads directory.
Spoiler: Read me for PL2 and D2TWIDYou'll need to supply .txt files with that wad to share. It's a minor thing. Once you've done that, you can edit your post to re-add the link to the download once again.

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Re: WadSmoosh - merge all official id releases into one PK3
Fair cop - I've tracked down the accompanying TXTs for the WADs I've included, updated my file and reinstated the link.
Anything else, let me know
Anything else, let me know