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Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Fri Sep 27, 2019 9:25 am
by StroggVorbis
For me v3.1.6 crashes everytime I hit Ctrl + Space to bring up the autocomplete.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Sun Sep 29, 2019 9:41 pm
by Cherno
I recently reinstalled SLADE and now I can't use the "open map in GZDoomBuilder" feature anymore, it says that DoomBuilder has to be installed (which it is, of course). It worked before I uninstalled SLADE, I added GZDB as a n external map editor in the preferences, but it won't work :(

EDIT: It works now, I didn't put in the path top GZDB2 in the Advanced Settings section.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Tue Oct 01, 2019 7:10 pm
by Boingo_the_Clown
I'm sorry if this has already been posted about.

Why can't I zoom in on sprites and graphics anymore in the current version?

I use that feature a lot.

Now I can't do it, and it's driving me crazy.

Is it possible the zoom option is just hidden somehow?

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Wed Oct 02, 2019 10:17 am
by Jarewill
Apologies if it was already posted, but whenever I try to write a function in DECORATE, the reference thing doesn't show on 3.1.6.

Normally after typing in the '(' a reference text would pop up in the earlier versions saying something like this: "(flags)".
Not really something that is troublesome, since I go on the wiki for most of the functions anyways, but it would be handy to have it back.
Thanks in advance.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Wed Oct 02, 2019 8:38 pm
by Kappes Buur
Boingo_the_Clown wrote: Why can't I zoom in on sprites and graphics anymore in the current version?
What is your current version?
The 'zoom' slider was added to the browser window in version 3.1.0.
The latest version is Slade 3.1.6 and the slider should work out of the box.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Wed Oct 02, 2019 8:58 pm
by Kappes Buur
Jarewill wrote:Apologies if it was already posted, but whenever I try to write a function in DECORATE, the reference thing doesn't show on 3.1.6
Already reported.
See Issue #1066.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Wed Oct 02, 2019 10:13 pm
by Cherno
Kappes Buur wrote:
Boingo_the_Clown wrote: Why can't I zoom in on sprites and graphics anymore in the current version?
What is your current version?
The 'zoom' slider was added to the browser window in version 3.1.0.
The latest version is Slade 3.1.6 and the slider should work out of the box.
I had the same problem and I just uninstalled and reinstalled SLADE and the zoom function was there.
Unfortunately, this in turn caused the "Open map in DoomBuilder" to stop working :(

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Thu Oct 03, 2019 2:24 am
by Kappes Buur
Cherno wrote: Unfortunately, this in turn caused the "Open map in DoomBuilder" to stop working :(
Did you specify the path to GZDBBF in Settings ?
Spoiler:

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Thu Oct 03, 2019 7:02 am
by Gez
Man I have a lot of problems with 3.1.6. Trying to export a flat as PNG, I get an error message about it failing to open AppData\Roaming\SLADE3\temp\temp.png. Trying to convert the flat to PNG in-memory gets it rotated 90°, then it fails to save because "writing unsupported for format ROTT flat" but I asked for paletted PNG. Apparently this is because my Windows username has a non-ASCII character so FreeImage replaces it with a _ and chokes on it. Why is it using a file, though, why can't that be done entirely in-memory instead?

I guess I need to set up the whole Visual Studio thing again and fix these bugs.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Thu Oct 03, 2019 7:41 am
by Cherno
Kappes Buur wrote:
Cherno wrote: Unfortunately, this in turn caused the "Open map in DoomBuilder" to stop working :(
Did you specify the path to GZDBBF in Settings ?
Spoiler:
Ohhhh so that's where I have to put the path to GZDB2. I only put it in the external programs section for map editor.

Thanks a lot!

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Thu Oct 03, 2019 7:07 pm
by SanyaWaffles
Gez wrote:Man I have a lot of problems with 3.1.6.
For me I had to downgrade to 3.1.5 because the ZScript code completion crashes. It';s literally unusable for me.
DabbingSquidward wrote:For me v3.1.6 crashes everytime I hit Ctrl + Space to bring up the autocomplete.
This is the same problem I described above. Glad to know it isn't just me.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Thu Oct 03, 2019 7:50 pm
by irontusk341
pk3's greater than 800mb (Like HD or 4K textures) cannot be loaded into Slade without Errors

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Fri Oct 04, 2019 5:23 am
by StroggVorbis
With 3.1.6 the cursor disappears after entering a comma.
Gonna roll back to 3.1.5 for the time being.

Edit: Uhm, the homepage seems to be.. dead? Just a blank white page.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Fri Oct 04, 2019 11:45 pm
by EffinghamHuffnagel
DabbingSquidward wrote:With 3.1.6 the cursor disappears after entering a comma.
Gonna roll back to 3.1.5 for the time being.

Edit: Uhm, the homepage seems to be.. dead? Just a blank white page.
That's a relief. I thought it was just me because I had to re-install everything after a HD crash. Good to know.

Re: SLADE Discussion - Latest: v3.1.5 (07/May/2019)

Posted: Sat Oct 05, 2019 10:44 pm
by sirjuddington
irontusk341 wrote:pk3's greater than 800mb (Like HD or 4K textures) cannot be loaded into Slade without Errors
You'll need to use the 64bit version to open anything very large, as 32bit has memory usage constraints (64bit does too but they are significantly larger).


The issues with the text editor should be fixed in the next release, they are caused by a bug in wxWidgets 3.1.2 - I've rolled it back to 3.1.1 on my system which doesn't have the bug.

There also seems to be an issue with the website since mancubus.net was moved. I'm not sure what is wrong since other mancubus.net websites work fine (including my personal one), just not SLADE. In the meantime releases are still available on GitHub if anyone needs them.