Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder 2, Slade, WadSmoosh, etc.
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by ds9490 » Mon Aug 31, 2009 9:34 am
It does'nt work!
It might be because i use c# not c++.
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ds9490
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by Godzilla » Thu Jan 21, 2010 3:31 pm
I downloaded the exe, I open it and it closes after a second?
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by Gez » Thu Jan 21, 2010 3:37 pm
Godzilla wrote:I downloaded the exe, I open it and it closes after a second?
And that's how you can tell that it's a command-line tool.
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by Nirvana » Thu Mar 24, 2011 6:50 am
Gez wrote:Godzilla wrote:I downloaded the exe, I open it and it closes after a second?
And that's how you can tell that it's a command-line tool.
This was a poke at me, wasn't it? haha
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by InsanityBringer » Thu Mar 24, 2011 10:30 am
what?
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by Slasher » Thu Mar 24, 2011 12:07 pm
Perhaps he is suggesting that he is actually Godzilla?

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by Project Dark Fox » Fri Mar 25, 2011 10:07 pm
Nirvana wrote:Gez wrote:Godzilla wrote:I downloaded the exe, I open it and it closes after a second?
And that's how you can tell that it's a command-line tool.
This was a poke at me, wasn't it? haha
If you call poking you from the FUTURE, yes. Way to bump a (stickied) thread that is two months old.

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by printz » Sat Jun 04, 2011 1:11 pm
Does it convert Eternity map-info as well?
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printz
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by Gez » Fri Jun 10, 2011 6:38 am
Why would it?
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by Xaser » Sat Jun 11, 2011 11:27 am
Despite having the same name, ZDoom and Eternity's MAPINFO syntax are completely different.
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by Gez » Sat Jun 11, 2011 1:44 pm
Actually, Eternity uses EMAPINFO while ZDoom uses ZMAPINFO. So the names aren't the same.
(Yeah I know you can use just plain MAPINFO with ZDoom but if you're using the new ZDoom format you should rather use ZMAPINFO to avoid crossport compatibility issues. Even for a ZDoom-only mod, if only to acquire a good habit.)
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by printz » Fri Jun 17, 2011 4:39 pm
Gez wrote:Why would it?
So as to ensure cross-port compatibility with lightly modded Eternity maps

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by Gez » Sat Jun 18, 2011 2:38 am
Two issues here:
1. This was never said to be in the scope for that program. The aim was to convert old format to new; and so mostly to quickly build a corpus of MAPINFOs to test the implementation of the new format.
2. The ZDoom and Eternity MAPINFO feature sets are not homothetic: there are ZDoom MAPINFO functions that you cannot translate to an EMAPINFO function; making the conversion an incomplete and destructive one.
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by Graf Zahl » Sun Jun 19, 2011 4:42 am
Totally outside the scope of this program. It's merely a syntax converter, not a content converter which would be necessary for handling EMAPINFO. The tool doesn't even check the validity of the converted definitions.
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by randi » Mon Dec 26, 2011 2:15 pm
I have un-stickied this because it's on the downloads page now.
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