Nevermind, after looking at GZDoom code again I realized that there is no specific handling for traveling as FLevelLocals has one global instance at the moment.
As for the issue with !level, I need to check it in the debugger.
JohnDoe8 wrote:The program freezes when switching midi device from Fluidsynth to ADLMIDI, I'm using the 64-bit build without mods.
Users browsing this forum: No registered users and 0 guests