But slower than which version? Do you mean it's faster than GZDoom but slower than QZDoom? What hardware?
Latest beta? The next release will have asmjit as well.
drfrag wrote:But slower than which version? Do you mean it's faster than GZDoom but slower than QZDoom? What hardware?
Latest beta? The next release will have asmjit as well.
TDRR wrote:drfrag wrote:But slower than which version? Do you mean it's faster than GZDoom but slower than QZDoom? What hardware?
Latest beta? The next release will have asmjit as well.
Here's how the speed order (in my own experience) goes:
QZDoom >> LZDoom >> GZDoom 3.x >>> GZDoom 4.x
TDRR wrote:Still, the point is it's faster than LZDoom, when i was expecting the opposite, i'm curious as to why this is.
Graf Zahl wrote:It may be because LZDoom still contains the single threaded software renderer
/Users/travis/build/drfrag666/gzdoom/src/posix/cocoa/i_input.mm:487:30: error: no member named 'GetTrueHeight' in 'DFrameBuffer'
outEvent->data2 += (screen->GetTrueHeight() - screen->VideoHeight) / 2;
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