Official Oculus Rift GZ3Doom thread

Game Engines go in this forum
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine are perfectly acceptable here too.

Please read the full rules for more details.

Re: Official Oculus Rift GZ3Doom thread

Postby hari » Sat Feb 15, 2020 6:21 pm

Hello everyone, i hope it is ok to post in this thread about my recent work. I have updated a bit this VR fork of GZDoom. Currently it is on 3.5.1 version. This is a version required by Eviternity so it is possible to finally play it in VR :) My goal is to update gzdoom-vr to at least version 3.7. Updating to 4.0 would probably require more serious refactoring and I am not sure if i have skills to do this. So no promises, but I will be trying because playing Doom in VR is incredibly fun and I have a strong motivation to not let this fork to die :)

Here are binaries:
Joined: 15 Feb 2020
Github ID: hh79


Return to Game Engines

Who is online

Users browsing this forum: No registered users and 1 guest