DRD Team Dev builds (restored)

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Re: DRD Team SVN builds

Postby Siberian Tiger » Sat Dec 07, 2013 12:56 pm

LilWhiteMouse wrote:I can't seem to download Doom Builder 2. I've tried twice now and both times the file size is about a MB less then the site indicates.

[EDIT] For clarification: http://devbuilds.drdteam.org/doombuilder2/Doom%20Builder%202%20(r1715).7z


I was able to download that specific file just fine. I am unsure what is causing this issue on your end; have you tried thrashing your internet browser [IE, FF, etc] history, cookies, and whatnot?
For added measure, if you can not successfully fetch the file using wget [Linux] or Invoke-WebRequest [Windows PowerShell v3], then there is diffidently something wrong.


EDIT 27.Dec.2013
Corrected the CMDLET for PowerShell. It's not 'Get-File' but instead 'Invoke-WebRequest'.
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Re: DRD Team SVN builds

Postby GhostKillahZero » Fri Jan 31, 2014 12:09 pm

EDIT: Heh.
Last edited by GhostKillahZero on Tue May 13, 2014 3:07 am, edited 1 time in total.
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Re: DRD Team SVN builds

Postby Gez » Fri Jan 31, 2014 1:12 pm

what
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Re: DRD Team SVN builds

Postby Siberian Tiger » Fri Jan 31, 2014 4:03 pm

Gez wrote:what


what^2

[I have no idea what the hell you are asking or wanting]
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Re: DRD Team SVN builds

Postby Ed the Bat » Fri Jan 23, 2015 2:38 pm

I hate reviving old topics (even though it's already stickied anyway), but I've been noticing there hasn't been a new build of GZDoom in two weeks, and I'm getting a little antsy. There's a couple of bugfixes and feature updates I've been waiting for. Is something wrong on DRD Team's end?

Also, shouldn't the title of this thread be updated, considering SVN hasn't been used since July of 2013? I get rather bothered when people keep saying to use 'the latest/recent SVN', when that would put them a year and a half in the past.
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Re: DRD Team SVN builds

Postby Blue Shadow » Fri Jan 23, 2015 11:49 pm

Up until 10 hours ago, GZDoom source code hasn't received any changes since 562-g43ea025. Hence, the lack of new builds. Now that it has, I would expect a new build to come out later today.
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Re: DRD Team SVN builds

Postby Ed the Bat » Fri Jan 23, 2015 11:52 pm

Ah. That would explain it. Though it raises questions on its own, such as 'Why not?'... But anyhow.
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Re: DRD Team SVN builds

Postby Enjay » Sat Jan 24, 2015 3:38 am

Perhaps because Graf has a life of his own and GZDoom isn't his only priority? ;)
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Re: DRD Team SVN builds

Postby Ed the Bat » Sat Jan 24, 2015 10:31 am

Granted, but the ZDoom changelogs clearly show he's been active. Beyond that, it's all Greek to me.
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Re: DRD Team SVN builds

Postby cocka » Fri Sep 18, 2015 3:52 pm

Hi!

Can someone tell me where I can find latest builds for those programs on this website?

http://devbuilds.drdteam.org/

It is a little bit confusing that some of them haven't been uploaded yet or isn't uploaded any more for uncertain reasons. :?:

Ecwolf OK
Eternity I don't know if it's still being developed ..
GZDoom OK
Odamex OK
Vavoom hmm.. Abandoned?
ZDoom OK
ACC Well, I have already found this site: https://github.com/rheit/acc
Doombuilder 2 (discontinued I guess)
GZDoombuilder OK
Doombuilder 64 (I don't even know what this is)
Slade 3 (It's still developed though the updated versions haven't been uploaded yet.)

So I'm curious about the following:

Eternity, Slade3, Vavoom
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Re: DRD Team SVN builds

Postby Kappes Buur » Fri Sep 18, 2015 5:00 pm

cocka wrote:Doombuilder 2 (discontinued I guess)

most definitely discontinued

cocka wrote:Doombuilder 64 (I don't even know what this is)

It's the editor for Kaiser's Doom64EX, see http://doom64ex.sourceforge.net/wiki/in ... Builder_64

cocka wrote:Slade 3 (It's still developed though the updated versions haven't been uploaded yet.)

I don't know if Gez is still involved with Slade3.
The official builds by sirjuddington are on http://slade.mancubus.net
whereas Gez's builds are on http://devbuilds.drdteam.org/slade/

So I'm curious about the following:

Eternity development seems to have stopped, see http://www.doomworld.com/eternity/
Vavoom Last Update: 2013-04-25, see http://sourceforge.net/projects/vavoom/
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Re: DRD Team SVN builds

Postby cocka » Fri Sep 18, 2015 9:45 pm

Thanks.
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Re: DRD Team SVN builds

Postby Kappes Buur » Fri Sep 18, 2015 10:48 pm

Addendum to above concerning Eternity:
Development of Eternity is still going on, see http://www.doomworld.com/vb/eternity/

The Eternity Engine v3.40.46 "Bifrost"
Release date : 01/19/2014

It's just their official website that is in limbo. Go figure :shock:
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Re: DRD Team SVN builds

Postby enderkevin13 » Fri Oct 23, 2015 12:51 pm

I'm gonna stick with the version I have, since the svn builds lag more and are more pixely than 2.7.0
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Re: DRD Team SVN builds

Postby wildweasel » Fri Oct 23, 2015 1:44 pm

enderkevin13 wrote:I'm gonna stick with the version I have, since the svn builds lag more and are more pixely than 2.7.0

Okay, no, there is no basis whatsoever for this misinformation. Something must be configured differently between whatever versions you ran.
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