Barrel Explosion Animation is a few tics off

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Barrel Explosion Animation is a few tics off

Postby TheMightyHeracross » Mon Jun 14, 2021 10:02 am

This is a very minor bug, but I don't know if it could mess with Dehacked patches or something.

The A_Explode frame on the barrel is 5 tics in GZDoom, but 10 tics in the vanilla game.

Code: Select allExpand view
    //ZScript
    BEXP D 5 Bright A_Explode

    //Doom source
    {SPR_BEXP,32771,10,{A_Explode},S_BEXP5,0,0},   // S_BEXP4
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