[Not a bug] IsPointInLevel does not account for solid 3D floors

Bugs that have been investigated and resolved somehow.

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IsPointInLevel does not account for solid 3D floors

Postby Marisa Kirisame » Thu Mar 25, 2021 8:12 pm

What it says on the tin. I don't know if this is intentional, but if it is, there's another bug/oversight I'd want fixed to be able to work around this.
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Marisa Kirisame
ZScript Crimester
 
 
 
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: IsPointInLevel does not account for solid 3D floors

Postby Graf Zahl » Mon May 17, 2021 4:02 am

This is intentional. It only checks a map's outer boundaries.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
 
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