[Strife] First dialogue sound won't play in ending sequence

Is there something that doesn't work right in the latest GZDoom? Post about it here.

Moderator: GZDoom Developers

Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.

If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.

Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!

[Strife] First dialogue sound won't play in ending sequence

Postby FishyClockwork » Mon Feb 01, 2021 2:40 am

Tested with 4.5.0 and
g4.6pre-78-g21d9a42d3 64bit


For some reason, the first dialogue in one of Strife's endings that you hear after killing the Entity won't play at all.
(Either the "happy" ending or the "mediocre" ending.)
The death-ending (when you die during the fight) works as normal, however.

To test, run Strife, go to MAP29, summon and kill EntitySecond.
or run this command line:
Code: Select allExpand view
gzdoom.exe -iwad strife1 +map map29 +summon entitysecond +kill entitysecond
User avatar
FishyClockwork
 
Joined: 23 Feb 2011

Return to Bugs

Who is online

Users browsing this forum: No registered users and 2 guests