Moderator: GZDoom Developers
drfrag wrote:That status bar looks screwed even in the latest version @16:9. And even the original iwad graphic looks stretched like always did with the default scale.
Trimint123 wrote:Title said it all
drfrag wrote:Trimint123 wrote:Title said it all
It didn't. If i load that status bar it's screwed i can't get the same results as you. How am i supposed to reproduce the issue? My screen resolution is 1366x768 and it's broken with every scale option, the aspect ratio doesn't matter much if i can't get the graphic to display properly. How should i load the graphic then?
drfrag wrote:I'm just dragging and dropping the linked file over the executable, GZDoom 4.5.0. If i should load the status bar in a different way please tell me how.
drfrag wrote:BTW the wide status bar also works in LZDoom setting fixunitystatusbar to true.
drfrag wrote:Huh, somehow i downloaded the thumbnail. But for me it looks stretched even in 16:9, seems it depends on your screen resolution.
Yarn366 wrote:The wider the aspect ratio is beyond 16:9, the more the status bar is stretched. So, this issue is not caused by a simple lack of aspect ratio correction; rather, it seems that in this scenario, GZDoom lays out the status bar for 16:9 and then stretches that to "fit" the screen width.
Rachael wrote:It's probably worth mentioning that setting is unconditionally true now in GZDoom, and the setting is even removed - any status bar that is offset (0,0) but is greater than 320 in width is automatically adjusted.
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