This is something that, honestly, I should have reported very very long ago, but never bothered.
gl_aalines has absolutely no effect whatsoever, the automap will always be rendered with aliased lines, across all render devices. I guess the deprecation of GL_LINE_SMOOTH was never accounted for?
[for years] Antialiased lines don't work
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- Marisa the Magician
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Re: [for years] Antialiased lines don't work
I'll also add that this is hardware dependent. GL_LINE_SMOOTH is deprecated and many modern cards don't actually support it anymore, like my GTX 1070. Hence the reason for this issue.
- Graf Zahl
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Re: [for years] Antialiased lines don't work
Precisely that. No hardware support means no antialiased lines.