[for years] Antialiased lines don't work

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[for years] Antialiased lines don't work

Postby Marisa Kirisame » Wed Aug 26, 2020 12:23 am

This is something that, honestly, I should have reported very very long ago, but never bothered.

gl_aalines has absolutely no effect whatsoever, the automap will always be rendered with aliased lines, across all render devices. I guess the deprecation of GL_LINE_SMOOTH was never accounted for?
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Marisa Kirisame
ZScript Crimester
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: magusmarisa
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: [for years] Antialiased lines don't work

Postby 3saster » Wed Aug 26, 2020 4:51 pm

I'll also add that this is hardware dependent. GL_LINE_SMOOTH is deprecated and many modern cards don't actually support it anymore, like my GTX 1070. Hence the reason for this issue.
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