Render bug on HUGE map (4.4.2)

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Render bug on HUGE map (4.4.2)

Postby Apeirogon » Tue Aug 25, 2020 11:55 am

Load map and start new game.
MAP01.wad

After starting new game walk behind left corner of the wall that you look at. Look at this side of the sector. It wont render.
Open map in any map editor. Wall in question have fireblu texture on it.
To remove bug reduce map size to more "reasonable", because currently it have size of 65536 * 65536 "doom meters".
Tested with Opengl API.
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Apeirogon
I have a strange sense of humour
 
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