[Bugfix] SpecialMissileHit + ZeroDamage

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[Bugfix] SpecialMissileHit + ZeroDamage

Postby Major Cooke » Sun Aug 09, 2020 1:21 pm

Pull Request

While I was working on looking at this issue, I stumbled across a bit of code that, while this PR doesn't help with, DOES fix another bug where missiles with no damage (function) won't call SpecialMissileHit.
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