[4.3.3] Collision not updated for 3dmidtex when still

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SuaveSteve
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Joined: Sat Jul 05, 2014 7:38 am

[4.3.3] Collision not updated for 3dmidtex when still

Post by SuaveSteve »

When standing on a walkable mid tex that's offset is changing, actors will only move up/down when moving, but won't move if still.

See attachment for test map.
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MAP01.wad
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49067
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: [4.3.3] Collision not updated for 3dmidtex when still

Post by Graf Zahl »

Actor updates are only performed when a sector changes height, the engine has no means to do it when you just alter a property.
To move such a line you have to attach it to a sector and move that.
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