[4.3.3] Collision not updated for 3dmidtex when still

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[4.3.3] Collision not updated for 3dmidtex when still

Postby SuaveSteve » Sun May 03, 2020 10:35 am

When standing on a walkable mid tex that's offset is changing, actors will only move up/down when moving, but won't move if still.

See attachment for test map.
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Joined: 05 Jul 2014

Re: [4.3.3] Collision not updated for 3dmidtex when still

Postby Graf Zahl » Sun May 03, 2020 12:03 pm

Actor updates are only performed when a sector changes height, the engine has no means to do it when you just alter a property.
To move such a line you have to attach it to a sector and move that.
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Graf Zahl
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Lead GZDoom+Raze Developer
Joined: 19 Jul 2003
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