level.vec3offset bugged with portals

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level.vec3offset bugged with portals

Postby comet1337 » Sun May 19, 2019 9:07 pm

two example weapons plus map
rocketlauncher shoots a very slow projectile with a long trail that moves with it
strange stuff happens when it crosses a sector portal, and doesn't interpolate properly through line portals (static portal used in map)
plasmagun shoots a hitscan that spawns a trail
same strangeness happens with sector portals, but works fine on the line portal
unless fired from some distance away
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