Tested with mod Ashes 2063: https://www.dropbox.com/s/t7nhsh5nfccta ... 5.zip?dl=1
1) Run the mod by loading the files in this order: Ashes2063Maps115.wad, Ashes2063Mod115.pk3
2) Summon 'propburningdrum'
With sprite clipping set to "Always", the sprite jumps up on one of the frames.
Inspecting the sprites using SLADE in Ashes2063Maps115.wad file, FCANA0 - FCANC0 doesn't reveal anything strange. They look like they have proper offsets.
The DECORATE lump, also in Ashes2063Maps115.wad, line 1541, doesn't seem to have anything special going on.
Sprite jumping with "Always" clipping mode
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!