[Fixed] HiRes font issues

Bugs that have been investigated and resolved somehow.

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HiRes font issues

Postby theleo_ua » Tue Feb 12, 2019 10:26 pm

In GZDoom 3.7.2 Modern x64 I have next hires font rendering issues: https://i.ibb.co/ccf3wL6/image.png

They aligned to top, not to bottom as previously

And if you go to main menu and try to move cursor up and down, you can see how selected menu item aligned to top, and unselected menu items aligned to bottom

Please take into account, that this cannot be reproduced with vanilla lowres fonts

Testmod (with fonts, config and batch file): https://drive.google.com/open?id=1nUd1o ... eVY5OvGQMO (use with heretic.wad iwad)
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Re: HiRes font issues

Postby _mental_ » Thu Feb 14, 2019 5:16 am

Font's texture offsets are not copied after texture translation. I made this PR to be sure that now everything is in place.
Joined: 07 Aug 2011

Re: HiRes font issues

Postby Graf Zahl » Thu Feb 14, 2019 5:22 am

This is what I already suspected here. The CopySize function was made for precisely this purpose, because this had been causing problems in the past as well.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Joined: 19 Jul 2003
Location: Germany

Re: HiRes font issues

Postby Rachael » Sat Feb 16, 2019 10:40 am

The PR here got merged.
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Joined: 13 Jan 2004
Discord: Rachael#3767
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Github ID: madame-rachelle
Operating System: Windows 10/8.1/8/201x 64-bit
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Graphics Processor: nVidia with Vulkan support

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