3.7.2 crash on save game

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Apeirogon
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Joined: Mon Jun 12, 2017 12:57 am

3.7.2 crash on save game

Post by Apeirogon »

I play sunder, map 09 with bolter mod. Attempting to save game crash gzdoom.
Sunder here
https://www.doomworld.com/forum/topic/46002-sunder/
Bolter here
https://drive.google.com/file/d/1G3rvwZ ... 0QstB/view
Crash report here
CrashReport.zip
(42.13 KiB) Downloaded 60 times
Saves doesnt corrupted and loads without troubles.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Location: Germany

Re: 3.7.2 crash on save game

Post by Graf Zahl »

Does this also happen with a more recent build?
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Apeirogon
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Joined: Mon Jun 12, 2017 12:57 am

Re: 3.7.2 crash on save game

Post by Apeirogon »

Its happened on very specific situation, without cheats, in room full of barons and knights. Just a temporary save in attempt to walk through room.
If saves from 3.7.2 dont work in 3.8 pre its takes some time to try to bug it again.
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Apeirogon
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Re: 3.7.2 crash on save game

Post by Apeirogon »

I spam save button until I became bored, ~30 minutes, and it not caused bug.
Unless it is related to track played on background, while I played gzdoom.
_mental_
 
 
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Re: 3.7.2 crash on save game

Post by _mental_ »

DObject::Class pointer is null in FSerializer::WriteObjects() function. Without heap it's impossible to figure out anything.
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Apeirogon
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Re: 3.7.2 crash on save game

Post by Apeirogon »

You talking to me or graf?
_mental_
 
 
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Re: 3.7.2 crash on save game

Post by _mental_ »

My message was for all developers.
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Apeirogon
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Re: 3.7.2 crash on save game

Post by Apeirogon »

Just to make sure that you dont need any extra data from me.
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