From the fix introduced in this thread:
viewtopic.php?f=7&t=63525
Models applied to frames using "####" will now appear, however they do not seem to honor interpolation.
http://edthebat.com/doom/interptest.pk3
In this example, Zombieman2 is created to mimic Zombieman. Models are applied to both.
Only difference is that Zombieman2 uses "####" for its sprite names. Examine both actors in-game and compare.
Models with "####" Don't Interpolate
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- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: Models with "####" Don't Interpolate
Yes, this is a known problem - unfortunately one that isn't easy to fix because that "####" makes it problematic to retroactively retrieve the needed info to perform an interpolation.