Discovered while looking at the code in
this post, but here is a simpler example. The following ZScript will make GZDoom produce an error message:
Code: Select all
class TestClass
{
static const int ConstArray[] = { 1 };
static int Test()
{
return ConstArray[0];
}
}
Code: Select all
Script error, "zscript.txt:ZSCRIPT" line 7:
self used outside of a member function
This can be fixed by changing "return ConstArray[0]" to "return TestClass.ConstArray[0]". However, since ConstArray is declared as static, and the function is contained within the same class where ConstArray is declared, this shouldn't be needed.
Tested in GZDoom 3.6.0, g3.7pre-182-gb1d35eb0b