Maps that need compatibility settings.

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Re: Maps that need compatibility settings.

Postby Graf Zahl » Tue May 25, 2021 2:16 am

Warrex wrote:(btw: Why?).

Why what? It's a non-repeatable action so it can only be triggered once. The setup is broken. I currently have no idea how to properly fix it without breaking the intent of this design.
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Graf Zahl
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Lead GZDoom+Raze Developer
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Re: Maps that need compatibility settings.

Postby Player701 » Mon Jun 07, 2021 12:45 pm

E4M7 of 007: Licence to Spell DooM is impossible to complete because the walkover exit trigger (linedef #6842) is marked as impassable. I have no idea if this setup ever worked, but I guess it could have been the case with ancient ZDoom versions (I've run into problems trying to run them on my system so can't check right now). I'm a bit tired to make a PR today, will probably submit one tomorrow unless someone else does it before then.

Upd: PR submitted
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