Warrex wrote:(btw: Why?).
Why what? It's a non-repeatable action so it can only be triggered once. The setup is broken. I currently have no idea how to properly fix it without breaking the intent of this design.
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Warrex wrote:(btw: Why?).
Yeah, Default compatibility has "use buggier stair building" off so it'll work fine there. Is it still worth forcing it off since the wrong setting can break the action, or is this kind of fix beyond the scope of level_compatibility?Graf Zahl wrote:That HUMP map works fine for me with default compatibility.
You're absolutely right, I changed the specialction in HTC's MAPINFO and it works like a charm. Thanks!Graf Zahl wrote:The problem with HTC looks like it does not use the correct death action for D'Sparil.
Heretic uses specialaction_lowerfloortohighest, but HTC uses specialaction_lowerfloor. Apparently this is enough to break this map.
Thanks for the clarification, that makes sense. I'll keep this in mind for future compatibility reports.Graf Zahl wrote:The general rule of compatibility settings is to assume everything being off. Otherwise we'd have to add tons of settings for specific maps.
Gez wrote:You can force a node rebuild for a level in the automatic compatibility files, yes.
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