Maps that need compatibility settings.

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Re: Maps that need compatibility settings.

Postby Gez » Tue Feb 04, 2020 3:50 am

http://manbitesshark.com/downloads.html

Those should be the latest versions (1.16 IIRC).
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Re: Maps that need compatibility settings.

Postby Caleb13 » Sun Feb 09, 2020 6:09 am

Two infamous WADs Rootpain and do_it2 were recently discussed at Doomworld, but they don't work properly in GZdoom 4.2.4.

Rootpain:
-The fetus doesn't appear when you destroy the ovaries.
-The game doesn't crash if the fetus kills you (which was the best and creepiest feature, IMO).
-There is no "you've aborted the baby" text if you kill the fetus.
By some trial and error, I found out it works best with GZdoom 1.7.0, but the final text still doesn't appear. Here is Rootpain download link:

https://tinyurl.com/rhemrap

Do_it2:
-The lights don't dim after you use the knife.
-The player bleeds out indefinitely and doesn't die.
-The blood level in the bathtub doesn't rise.
The last version it (mostly) works is prehistoric Zdoom 2.2.0, I was unable to run earlier versions on my machine. Here is download link:

https://www.doomworld.com/idgames/level ... -f/do-it-2

And here a video how it should work:

https://www.youtube.com/watch?v=xsjrwj_sjXs
Last edited by Caleb13 on Sun Feb 09, 2020 6:49 am, edited 1 time in total.
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Re: Maps that need compatibility settings.

Postby Graf Zahl » Sun Feb 09, 2020 6:42 am

Please fix your link to rootpain.wad
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Re: Maps that need compatibility settings.

Postby Gez » Sun Feb 09, 2020 6:45 am

Caleb13 wrote:https://archive.org/download/**LINK_DISABLED**.org_WAD_archive_part_R/rootpain.wad

This link doesn't seem to work, and I figure that the **LINK_DISABLED** part of the URL might be why.
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Re: Maps that need compatibility settings.

Postby Caleb13 » Sun Feb 09, 2020 6:51 am

I can't fix it, the forum automatically changes/disables it. You can get the original link here in the post by Mad Butcher:

https://www.doomworld.com/forum/topic/6 ... d/?page=67
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Re: Maps that need compatibility settings.

Postby 3saster » Sun Feb 09, 2020 6:51 am

One is a map were you kill and abort a fetus, the other is one where you walk into a bathtub to slit your wrists. Are these REALLY the maps that need GZDoom's automatic compatibility? They are dumb meme maps that are just meant to be edgy AF, adding compatibility for them would be severe overkill imo.
Last edited by 3saster on Sun Feb 09, 2020 6:57 am, edited 1 time in total.
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Re: Maps that need compatibility settings.

Postby Rachael » Sun Feb 09, 2020 6:52 am

I tinyurl'd the link so that the forum doesn't try to fix it.

It was a link that mentions a server that is now defunct, of which the domain name leads to apparently some really nasty malware.
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Re: Maps that need compatibility settings.

Postby Graf Zahl » Sun Feb 09, 2020 7:22 am

Rootpain doesn't work anymore because the author was abusing undefined behavior. Instead of using a map spot he used a CustomSprite actor with undefined parameters. These got changed so that they destroy themselves rather than stick around. And considering this entire mod it's not something I'm going to add a workaround for.

As for Do-It-2, bad use of DECORATE: It calls A_Explode(1, 2, 0) where 0 is the flags word which overrides the XF_HURTSOURCE flag.
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Re: Maps that need compatibility settings.

Postby Caleb13 » Sun Feb 09, 2020 9:21 am

Oh well, nevermind then. I also posted my findings at Doomworld, so people should be able to Google that Gzdoom 1.7.0 is the best for Rootpain.
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Re: Maps that need compatibility settings.

Postby ketmar » Sun Feb 09, 2020 3:19 pm

>As for Do-It-2, bad use of DECORATE: It calls A_Explode(1, 2, 0) where 0 is the flags
>word which overrides the XF_HURTSOURCE flag.



wiki: XF_NOTMISSILE — Not a missile: if set, the calling actor is considered to be the source. By default, the calling actor is assumed to be a projectile, and the source is therefore considered to be the calling actor's target.
now, player's Target is `none`, so XF_HURTSOURCE should not matter here. either current `A_Explode()` is buggy, or the wiki should be fixed.
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