[Fixed] Texture clipping issue in Memento Mori II

Bugs that have been investigated and resolved somehow.

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Texture clipping issue in Memento Mori II

Postby Blue Shadow » Tue Apr 03, 2018 5:15 pm

Tested with: 3.3.1 (64-bit) | Software renderer
Test material: Memento Mori II, MAP01


3.3.1



3.2.5 (how it should be)


The issue was first introduced in 3.3.0, it'd seem.
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Re: Texture clipping issue in Memento Mori II

Postby Rachael » Tue Apr 03, 2018 8:31 pm

Just can't win for losing with that thing it seems. :|

I at first thought the 3D floor fixes might've had something to do with this, but disabling them does not affect this - then again this might be forcing clipping inappropriately.
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Re: Texture clipping issue in Memento Mori II

Postby _mental_ » Wed Apr 04, 2018 4:28 am

This was introduced in this commit. I think it would be better if dpJudas will take a look at this.
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Re: Texture clipping issue in Memento Mori II

Postby dpJudas » Wed Apr 04, 2018 6:42 pm

Committed a fix for this.
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