[GZDoom] Buried Wraiths and Reflective Floors

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Post Reply
User avatar
Ichor
Posts: 1783
Joined: Wed Jul 23, 2003 9:22 pm

[GZDoom] Buried Wraiths and Reflective Floors

Post by Ichor »

I noticed that reflective floors won't use clipping at all. I saw this with buried wraiths, but this applies to anything that is supposed to clip into the floor.

Image

The one on the left is on a normal, opaque floor, while the one on the right is on a slightly reflective floor.

Oh yeah, I'm using 3.1.0.
User avatar
Rachael
Posts: 13530
Joined: Tue Jan 13, 2004 1:31 pm
Preferred Pronouns: She/Her
Contact:

Re: [GZDoom] Buried Wraiths and Reflective Floors

Post by Rachael »

User avatar
Ichor
Posts: 1783
Joined: Wed Jul 23, 2003 9:22 pm

Re: [GZDoom] Buried Wraiths and Reflective Floors

Post by Ichor »

Oh ok. I'll make a quick map in a few hours (at work right now).
User avatar
Ichor
Posts: 1783
Joined: Wed Jul 23, 2003 9:22 pm

Re: [GZDoom] Buried Wraiths and Reflective Floors

Post by Ichor »

Ok, here it is.
Attachments
wraithb.zip
(798 Bytes) Downloaded 34 times
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49056
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: [GZDoom] Buried Wraiths and Reflective Floors

Post by Graf Zahl »

Yeah - behold the shitty implementation of those Wraiths. They actually abuse the actor's floorclip setting to give the impression of moving out of the floor. But that totally clashes with how portals are set up. To avoid depth buffer issues with other types of portals the floor plane is not written to the depth buffer at all so the Wraith won't be clipped. The same will also happen if you make a floorclipping flat reflective.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49056
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: [GZDoom] Buried Wraiths and Reflective Floors

Post by Graf Zahl »

Duplicate of the thing I fixed yesterday.
Post Reply

Return to “Closed Bugs [GZDoom]”