[Fixed] SKYEXPLODE not respected on puffs

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SKYEXPLODE not respected on puffs

Postby Major Cooke » Sat Jan 16, 2016 5:40 pm

Pull Request

Puffs are now respected with the SKYEXPLODE flag and will spawn only on ceilings/floors/line_horizon walls if the SKYEXPLODE flag is on the puff for rails.
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Major Cooke
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Re: SKYEXPLODE not respected on puffs

Postby Graf Zahl » Sat Jan 16, 2016 6:19 pm

Let's just hope all that boolean logic is correct. From looking at it it seems to be ok, but who knows... :twisted:
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Re: SKYEXPLODE not respected on puffs

Postby Major Cooke » Sat Jan 16, 2016 6:23 pm

I still can't wrap my head around how the fuck this broke Nash's thing but whatever.
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Re: SKYEXPLODE not respected on puffs

Postby Nash » Sat Jan 16, 2016 9:25 pm

Turns out Graf was right in suspecting that my problem had nothing to do with P_LineAttack. The problem I had came from the FPathTraverse bug. Sorry for the false alarm! However, it's good that you addressed SKYEXPLODE for the rail attack anyway, it's just the right thing to do... :D
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Re: SKYEXPLODE not respected on puffs

Postby Major Cooke » Sat Jan 16, 2016 11:02 pm

Mmhmm. I knew there was another underlying cause too, and I suspected it was from a more recent change myself. Oh well. Aye, it'll be good to have regardless.
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