g3.4pre-480-g1634b7828
When you start a new game from the title screen, the level in the viewport is completely black. In previous versions, the full level is drawn before melting.
This only happens from the title screen, and also ONLY on the first level load for that particular GZDoom play session. Screen melting while a level is currently in progress works fine. Subsequent level loads work fine (even if you went back to the title screen).
EDIT:
The melt is actually in-progress in the image but I couldn't capture it in a screenshot no matter what I tried. But that's exactly what's being rendered behind the melt as far as this glitch goes.
Melt wipe visual bug
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- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Melt wipe visual bug
No, does not happen. What hardware did you use?
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- Posts: 419
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Re: Melt wipe visual bug
If Nash is using Intel, then it is probably a problem with Intel drivers.
Re: Melt wipe visual bug
Intel i7 950 @ 3.07 GHz
NVidia GTX 960 driver 397.31
NVidia GTX 960 driver 397.31
Re: Melt wipe visual bug
Please try again with latest master. I pushed a fix for the savepic that may actually also have fixed this one (not 100% sure, but it fixed a similar issue with the fade wipe on my computer).
Re: Melt wipe visual bug
Yeah, fixed now. Thanks. :D