[Fixed] "Stencil" with StencilColor only tints +WALLSPRITEs

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"Stencil" with StencilColor only tints +WALLSPRITEs

Postby Caligari87 » Sat Aug 12, 2017 10:38 pm

Code example:
Code: Select allExpand view
class Zombieman_Trainer : Zombieman replaces Zombieman {
   default {
      RenderStyle "Stencil";
      StencilColor "ff 00 00";
   states {
      POSS A 1;

With the above code, the actor is only tinted the desired color: (ignore artifact, its my screenshot program being dumb)

If the "+WALLSPRITE" line is commented out, the actor shows the renderstyle appropriately:

If "StencilColor" is commented out, the wallsprite appropriately shows a black stencil:

Other renderstyles tested (including Shadow and AddStencil) appear to be working as intended.

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Re: "Stencil" with StencilColor only tints +WALLSPRITEs

Postby Graf Zahl » Sun Aug 27, 2017 2:58 am

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Graf Zahl
Lead GZDoom Developer
Joined: 19 Jul 2003
Location: Germany

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