Ultimate Jazz Jackrabbit Doom - EPISODE 3 OUT NOW!

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alanw89
Posts: 5
Joined: Sat Jul 29, 2017 1:43 pm

Ultimate Jazz Jackrabbit Doom - EPISODE 3 OUT NOW!

Post by alanw89 »

EPISODE 3 FOR Jazz Jackrabbit Doom TC IS OUT NOW FOR DOWNLOAD! ENJOY!

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Welcome to Episode 3 of The Ultimate Jazz Jackrabbit Doom! New Worlds, New Enemies,
Tons of fun! Enjoy! Provide us feedback on your experience!

Runs under the latest GZDoom source port. Use the Doom 2 IWAD. Jumping, crouching and mouse look is allowed.

-Team Hell Hare

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Download Link - https://www.moddb.com/mods/jazz-jackrab ... matejjdep3

Screenshots:

https://i.imgur.com/Xr7mzKv.png

https://i.imgur.com/Q84E2rh.png

https://i.imgur.com/2G3W0cY.png

https://i.imgur.com/r0RUc2J.png
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RKD
Posts: 118
Joined: Sat Mar 19, 2022 9:52 am
Operating System: Windows 10/8.1/8/201x 64-bit
Location: Argentina

Re: Ultimate Jazz Jackrabbit Doom - EPISODE 3 OUT NOW!

Post by RKD »

Looks fantastic! :o
ChrisHighwind
Posts: 12
Joined: Wed Apr 01, 2020 10:30 am
Discord: ChrisHighwind#4239
Github ID: ChrisHighwind
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia with Vulkan support

Re: Ultimate Jazz Jackrabbit Doom - EPISODE 3 OUT NOW!

Post by ChrisHighwind »

Not sure if it's a bug or if it's been there since the first release, but in the Diamondus stage (the one after Castle Dungeon, not sure if it counts as Episode 1 or 2 as the previous stage had a boss at the end), there's a deep canyon with a green spring and a switch, and when I fell down to activate the switch, I noticed the green spring doesn't bounce me high enough to reach the cliff I came from and I couldn't find any other exits.

EDIT: I'm using GZDoom 4.8.2 if that helps.
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salahmander2
Posts: 114
Joined: Wed Nov 19, 2014 7:20 pm

Re: Ultimate Jazz Jackrabbit Doom - EPISODE 3 OUT NOW!

Post by salahmander2 »

We're in the process of addressing the spring bugs, and there is a few. The one you mentioned is indeed a bug, our apoliogies.

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