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Hello everyone!
I have been tasked with creating a standalone game on the GZDoom engine, with assets either made by me, or modified from Public Domain resources. The game was distributed to players along with a survey. This was a project for my thesis, and was reviewed favourably by my teachers and seemed to be enjoyed by the respondents.
The plot: Your mother is deadly ill, so your task is to venture into the caverns to find a rare flower, which is a crucial ingredient for the cure. The caverns hold many dangers, but you are brave enough to face any danger!
To begin playing, extract the zip and click on "Plunge.exe". You can play in either Polish or English and have an option to play with Texture Displacement, which will give more depth to the environments, but can look a little unsettling to a lot of people.
There is only one difficulty setting, and you need to bind Drop "Weapon/Lamp" to play the game properly(it should be bound to E by default). Make sure to press F1 for further help and instructions.
The gameplay can be described as a first person adventure, with elements of action and puzzle solving sprinkled throughout. If you know where to go, the game shouldn't take long to beat. As this is the initial release, I may consider updating it in the future, especially if users will report issues.
Here's a collection of screenshots: (sorry for the trouble)
Thanks for participating in the survey, your answers helped me a lot!
Here's the walkthrough:
Spoiler:
After passing through the hound chewing on a corpse(make sure to read the note on the ground), head towards the cave with the castle, then leave for a corridor on the left. You will find yourself on a ledge with a large cannon. Use your zippo to light up the fuse.
After the water drains and the plant grows, jump on the leaves to reach the cliff. Go up the corridor to the cavern with the Cyclops. You can't hurt him with your knife nor the zippo, but don't be afraid; avoid him and go through the corridor at the other end. Jump down, slash the fish and swim to the dam. There is a skeleton with a key near the dam; grab it.
Go to the castle cavern, then jump down to the lowest floor. You can enter through a hole in the gate from the north. You can see a device where you can insert something, and also find a broken shotgun. Grab the latter.
(Optional) In the castle cave, you can go north-west to find a strange lake. Burn the hornets with the zippo and take a bath to restore your health. You can return here for a health restore anytime.
From the castle cave, you can go north-east to swim through a watery corridor to find a house. The doors require a key, that you have acquired from the skeleton near the dam. Grab the items, then go to the upper floor. The door won't work, so you will have to go to the balcony and jump on the roof. You can enter a room through a hole in the grating. Grab the gun repair kit.
Return to the cyclops and kill him with the shotgun. Grab the crank that he drops.
Return to the castle basement and insert the crank into the suspicious device. The gate on the south will be lowered.
Upon entering through the lowered gate, climb the circular staircase in north-west. After you get on top of the tower, jump on the roof, then go south-east to find a ledge you can drop onto. Enter the window and grab the Keycard. Then leave.
Go up the tower again, but this time, jump onto the roof and leave through a hole in the north. You will end up beyond the metal door, which you can now open via a switch.
After you kill the robot, you can enter the camp via a hole in the grating on the east. Go deeper to the east to find a power generator you can activate by pressing a switch nearby.
After you deal with the enemies, use the keycard to open the door on the north.
After you step in the flowery field, you will have acquired the flower that you are looking for. You've almost won, and all you need to do is go back to the starting area.
And here's a secrets guide:
Spoiler:
In the circular cave at the beginning, there is a strange looking wall to the west. You can use the zippo to light a fuse that is attached to it. After the wall goes down go inside and grab some mushrooms.
When you enter the house, you can jump onto the roof from the balcony, then jump onto the chimney to reach the upper roof. From there you can grab a shotgun shell box on a ledge.
When you enter the castle from the southern gate, you can find a suspicious looking torch in the western room. Press Use on it, then go to the upper floor to find a new room with a secret note above it.
Once you reach the castle roof, you can drop onto a ledge to the west to find a secret medkit.
That's all, hope to see you soon.
Last edited by KUBA18i on Sat Jun 18, 2022 1:07 pm, edited 3 times in total.
Hello, sorry to bother you, but our [img] tag isn't terribly flexible, and should absolutely NOT be used to embed that many 1920x1080 images in a post - and the spoiler tag only makes that worse from an end-user perspective. I've converted all your img tags to url tags instead.
I played your TC few days ago and i say it was an unique and atmospheric gameplay! Each area has own puzzle to solve and the backstory that amps up the mystery. It takes a while but you do get a gun and it kicks ass. Although you won't be using your lantern while reloading, basically making you vulnerable. Still though, it's a good experience. Plus it's impressive that you actually can lit up torches around the place and it helps with providing vision.
And one thing... I actually got stuck at camping area with a door that requires keycard to open. Can't find kevin or his remains anywhere. Any idea where he is?
Captain J wrote:I played your TC few days ago and i say it was an unique and atmospheric gameplay! Each area has own puzzle to solve and the backstory that amps up the mystery. It takes a while but you do get a gun and it kicks ass. Although you won't be using your lantern while reloading, basically making you vulnerable. Still though, it's a good experience. Plus it's impressive that you actually can lit up torches around the place and it helps with providing vision.
And one thing... I actually got stuck at camping area with a door that requires keycard to open. Can't find kevin or his remains anywhere. Any idea where he is?
Thanks, might be the first person on this forum to participate.
And yeah, you find the keycard:
Spoiler:
in the castle, you jump on the roof, then jump down to a ledge to the southeast, and the enter through the window. Then you've almost won. Good Luck!
I just decided to play through the whole thing, ignoring the walkthrough and secrets guide.
As it stands, this is just tedious and annoying, coupled with low vision and no direction.
It can be better and I'm hoping it will get better, I sent extensive feedback to help as I can.
Biggest changes need to be using your empty space. Adding more textures, those stairs need to look different PLEASE! And some sort of in-game guidance.
I'll look forward to some updates!
Thanks for the participation, everyone! I have released the full game on itchio and applied some fixes. You can relight the lamp if it gets doused now!