Plunge|Standalone GZDoom game and thesis project

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KUBA18i
Posts: 10
Joined: Mon Oct 28, 2019 3:57 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Sosnowiec, Silesia, Poland

Plunge|Standalone GZDoom game and thesis project

Post by KUBA18i »

Image

Hello everyone!
I have been tasked with creating a standalone game on the GZDoom engine, with assets either made by me, or modified from Public Domain resources. The game was distributed to players along with a survey. This was a project for my thesis, and was reviewed favourably by my teachers and seemed to be enjoyed by the respondents.

The plot: Your mother is deadly ill, so your task is to venture into the caverns to find a rare flower, which is a crucial ingredient for the cure. The caverns hold many dangers, but you are brave enough to face any danger!

You can grab the game from itchio:
https://jakub-majewski.itch.io/plunge

To begin playing, extract the zip and click on "Plunge.exe". You can play in either Polish or English and have an option to play with Texture Displacement, which will give more depth to the environments, but can look a little unsettling to a lot of people.

There is only one difficulty setting, and you need to bind Drop "Weapon/Lamp" to play the game properly(it should be bound to E by default). Make sure to press F1 for further help and instructions.

The gameplay can be described as a first person adventure, with elements of action and puzzle solving sprinkled throughout. If you know where to go, the game shouldn't take long to beat. As this is the initial release, I may consider updating it in the future, especially if users will report issues.

Here's a collection of screenshots: (sorry for the trouble)
Spoiler:

 Thanks for participating in the survey, your answers helped me a lot!

Here's the walkthrough:
Spoiler:
And here's a secrets guide:
Spoiler:
That's all, hope to see you soon.
Last edited by KUBA18i on Sat Jun 18, 2022 1:07 pm, edited 3 times in total.
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wildweasel
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Re: Plunge|Standalone GZDoom game|Please fill out survey 4de

Post by wildweasel »

Hello, sorry to bother you, but our [img] tag isn't terribly flexible, and should absolutely NOT be used to embed that many 1920x1080 images in a post - and the spoiler tag only makes that worse from an end-user perspective. I've converted all your img tags to url tags instead.
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Captain J
 
 
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Re: Plunge|Standalone GZDoom game|Please fill out survey 4de

Post by Captain J »

I played your TC few days ago and i say it was an unique and atmospheric gameplay! Each area has own puzzle to solve and the backstory that amps up the mystery. It takes a while but you do get a gun and it kicks ass. Although you won't be using your lantern while reloading, basically making you vulnerable. Still though, it's a good experience. Plus it's impressive that you actually can lit up torches around the place and it helps with providing vision.

And one thing... I actually got stuck at camping area with a door that requires keycard to open. Can't find kevin or his remains anywhere. Any idea where he is?
KUBA18i
Posts: 10
Joined: Mon Oct 28, 2019 3:57 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Sosnowiec, Silesia, Poland

Re: Plunge|Standalone GZDoom game|Please fill out survey 4de

Post by KUBA18i »

Captain J wrote:I played your TC few days ago and i say it was an unique and atmospheric gameplay! Each area has own puzzle to solve and the backstory that amps up the mystery. It takes a while but you do get a gun and it kicks ass. Although you won't be using your lantern while reloading, basically making you vulnerable. Still though, it's a good experience. Plus it's impressive that you actually can lit up torches around the place and it helps with providing vision.

And one thing... I actually got stuck at camping area with a door that requires keycard to open. Can't find kevin or his remains anywhere. Any idea where he is?
Thanks, might be the first person on this forum to participate.

And yeah, you find the keycard:
Spoiler:
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Treyevers
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Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Plunge|Standalone GZDoom game|Please fill out survey 4de

Post by Treyevers »

I just decided to play through the whole thing, ignoring the walkthrough and secrets guide.
As it stands, this is just tedious and annoying, coupled with low vision and no direction.
It can be better and I'm hoping it will get better, I sent extensive feedback to help as I can.
Biggest changes need to be using your empty space. Adding more textures, those stairs need to look different PLEASE! And some sort of in-game guidance.
I'll look forward to some updates!
KUBA18i
Posts: 10
Joined: Mon Oct 28, 2019 3:57 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Sosnowiec, Silesia, Poland

Re: Plunge|Standalone GZDoom game and thesis project

Post by KUBA18i »

Thanks for the participation, everyone! I have released the full game on itchio and applied some fixes. You can relight the lamp if it gets doused now!
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