BIKE TIME TRIAL DEMO V 1.1 (a bike racing time limit mod)

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BIKE TIME TRIAL DEMO V 1.1 (a bike racing time limit mod)

Postby bigsmokeisgod » Sat Mar 05, 2022 4:48 am

well hello there
today i wanted to share one of my mods ive been working on which is:
BIKE TIME TRIAL


the mod is simple, go trought the track asap and get the shortest time
so far this demo has only four super small tracks and it takes under 5 min to fully complete
however i will add more tracks to this mod if enough people are interested in it

important stuff to do before playing
-run this wad with doom2.wad and gzdoom source port
-use opengl rendering (hardware rendering)
-turn on dynamic lights to see the lightning in some parts (optional)

credits:
-some of the bikes code as well as the modified sprite is from brutal doom (the bike is not the same as the bd one and its heavily modified)
-textures are from TTland ,snap the sentinel and golden souls 2,otex,ctr

music used:

- daytona usa (lets go away!)
- Roos tubes from ctr (crash team racing)
- blizzard bluff from ctr (crash team racing)
- tiny arena from ctr (crash team racing again lol)

special thanks to:
raveyard for helping me out with the bikes physics (thanks to him now the bikes handling is smoother than ever before)
mimadm for modifying the sprite so it doesnt get cut off while turning

SCREENSHOTS:
Spoiler:


download:
https://www.mediafire.com/file/qbpztjf9 ... 1.pk3/file

i hope you have fun with this mod!
feedbacks would be appreciate it
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bigsmokeisgod
 
Joined: 08 Mar 2021
Discord: big smoke#9277
Operating System: Windows 10/8.1/8/201x 64-bit

Re: BIKE TIME TRIAL DEMO V 1.1 (a bike racing time limit mod

Postby Kinsie » Sun Mar 06, 2022 10:04 pm

Not bad! Seems like a pretty good start to me.

One suggestion I have would be to add a bit of upward thrust to the player when they're leaving the sloped boost jumps. Really sell that they're flyin'!
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Kinsie
Dog Days
 
Joined: 22 Oct 2004
Location: MAP33
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Re: BIKE TIME TRIAL DEMO V 1.1 (a bike racing time limit mod

Postby bigsmokeisgod » Mon Mar 07, 2022 1:15 am

Kinsie wrote:Not bad! Seems like a pretty good start to me.

One suggestion I have would be to add a bit of upward thrust to the player when they're leaving the sloped boost jumps. Really sell that they're flyin'!


glad you liked it
and yeah ill do something about that in future updates
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bigsmokeisgod
 
Joined: 08 Mar 2021
Discord: big smoke#9277
Operating System: Windows 10/8.1/8/201x 64-bit


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