Chex Quest: no Zorch Universe (mod combination)

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Chex Quest: no Zorch Universe (mod combination)

Postby Hleby » Tue Sep 14, 2021 4:21 pm

Just combined Chex Quest 3 with
1) Netronian Chaos (by Captain J),
2) episode 2 two-map replacer (Assault on Chextropolis by Stormwalker and some other map I don't remember where from, sorry),
3) samsara-0.31 (by TerminusEst13),
4) flashlights.pk3 (don't know who did it),
5) Doomguy Visor Hud recolored sprite (by Mike12)
6) modded gzdoom 3.2.0, sorry for that =)
P.S.: well, everything here is changed or re-modded in some ways.
And yes, synthwave music.

As a result: "...By recalibrating the p̶h̶a̶s̶e̶ ̶f̶r̶e̶q̶u̶e̶n̶c̶y̶ ̶o̶f̶ ̶o̶u̶r̶ ̶z̶o̶r̶c̶h̶e̶r̶s̶ configuration of your keyboard and mouse buttons t̶o̶ ̶m̶a̶t̶c̶h̶ ̶t̶h̶a̶t̶ ̶o̶f̶ ̶o̶u̶r̶ ̶t̶r̶a̶n̶s̶p̶o̶r̶t̶e̶r̶s̶ to match that of your sadistic personality, we are able to send the Flemoids b̶a̶c̶k̶ ̶t̶o̶ ̶t̶h̶e̶i̶r̶ ̶o̶w̶n̶ ̶d̶i̶m̶e̶n̶s̶i̶o̶n̶!̶ back to their green-bloody hell!" ... sp=sharing

Screeshots: ... sp=sharing ... sp=sharing ... sp=sharing

Build "as is" based on gzdoom_3.2.0 (again, sorry for that)
Use "GZChex.bat" file to run.
download: ... sp=sharing
Joined: 14 Sep 2021
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia (Modern GZDoom)

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