You Fix It! - RC1 Out! But not the end!

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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby Doomguy914 » Wed May 05, 2021 1:15 am

Awesome. Yeah it's a short video so I decided I'd try some new ideas in the video editor I use. Pretty happy with the results. Your original image for the mod gave me an idea for a red stamp effect on a defective product. So I got to download and convert a new sound effect for my library. Feel free to use any of the content I post here where you see fit. :D
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby FishyClockwork » Wed May 05, 2021 9:46 am

Hello. I would like to give "fixing E1M1" a try. :)

Sign me up, please.
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby kevansevans » Wed May 05, 2021 1:28 pm

E1M4 has been submitted! https://www.dropbox.com/s/6vyz63hog59p5wm/E1M4.wad?dl=0

Fishy will start work tomorrow on E1M5
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby Doomguy914 » Wed May 05, 2021 2:37 pm

Jeez that was quick. :shock:

Oh hey, what's this? :P

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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby FishyClockwork » Wed May 05, 2021 9:55 pm

kevansevans wrote:Fishy will start work tomorrow on E1M5

I'm on it!
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby Doomguy914 » Thu May 06, 2021 2:15 pm

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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby kevansevans » Fri May 07, 2021 4:46 pm

Fishy has submitted E1M5, and will be under review. I cannot check the wad right now currently.

There are still spots open! Anyone is allowed to sign up!
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby leodoom85 » Fri May 07, 2021 4:57 pm

I'd actually like to try doing an E1M7 idea of a map....
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby kevansevans » Fri May 07, 2021 5:59 pm

leodoom85 wrote:I'd actually like to try doing an E1M7 idea of a map....


If it’s alright with you Leo, I’d like to keep any repeat mappers out of this first go. If no one comes around after some time, I’ll pass it on to you to keep the flow going.
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby kevansevans » Fri May 07, 2021 11:57 pm

Fishy has submitted his E1M5 entry.

E1M6 and above remain unclaimed, step right up, step right up and participate in this experimental mapping project! You won't regret it! I hope.
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby FishyClockwork » Sat May 08, 2021 3:07 am

The download link's in the OP. In case anyone's wondering.
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby Doomguy914 » Sat May 08, 2021 6:45 am

I forgot to hit record the first playthrough, so I recorded the fully explored map with Fast Monsters to punish myself. :|

Spoiler:


Edit: Episode 4 is up.

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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby FishyClockwork » Sat May 08, 2021 2:09 pm

I tweaked the blue armor maze teleport lines just a little. Gave kevans the updated version.

I didn't realize I somehow fixed the surplus ammo issue you keep mentioning in the videos. Heh.
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Re: You Fix It! - Experimental Community Speed Mapping Proje

Postby Doomguy914 » Sat May 08, 2021 8:08 pm

Maybe you just made engagements harder and I used up all the ammo. :shock:

Edit: Nope, I just re-watched my upload and figured it out. You removed a few Box Shell pickups and introduced a lot more imps and pinkies,
Spoiler:
That means less shells, more reliance on the chaingun, and using your fists. I stated correctly that you fixed the surplus ammo enigma. :D
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Re: You Fix It! - E1M6 to E1M8 still open! Volunteers needed

Postby kevansevans » Wed May 19, 2021 7:47 pm

Hey Folks! We're still looking for participants! We want a full episode finished for this project, and I'd prefer no repeat map authors. We need slots for E1M6 to E1M8, that's three maps left! And maybe a secret map!
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