Wolfendoom:Castle hollehammer is a mod for doom II, based on the original wolfendoom series by Laz Rojas.
Story:The year is 1944, you were sent to find and interrogate Dr. Schubert, some people says that he and Dr. Schabbs are designing something that would led the Germans to the victory.
Screenshots:
https://imgur.com/a/G0KFDQp
Download:
https://www.moddb.com/mods/wolfendoomcastle-hollehammer
Do you want to support the project? If you want to support it, join this discord server and tell me in what would like to support :https://discord.gg/UCKAxn4
Wolfendoom:Castle Hollehammer.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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- Posts: 47
- Joined: Tue Nov 10, 2020 10:57 am
- Discord: Unknown_Horse#2358
- Location: Gondor