Custodian wrote:The Beyond Sunset Demo is coming to Steam on January 21st, 2022.
https://store.steampowered.com/app/1665 ... nd_Sunset/
Wishlist if you haven't already!
Wishlisted1

Custodian wrote:The Beyond Sunset Demo is coming to Steam on January 21st, 2022.
https://store.steampowered.com/app/1665 ... nd_Sunset/
Wishlist if you haven't already!
Kinsie wrote:Just played the demo. Quite enjoyed it, though a bit concerned with the usage of ZMovement, considering the rather sizable disclaimer in its thread's OP. Did you get some special permission?
neoworm wrote:I played through first map from demo and it saddens me to say it but there are some problems.
Even early I really struggled with the movement system. DooM is really not build for platformers and this show it. Limiting player air control with DooM inherent floatiness makes miserable experience.
neoworm wrote:And the combat is really not that good either. I get that you go for fast and punishing combat, maybe even something like Hotline Miami. But it just doesn't work so far. There are too many small annoyances that make it miserable as a whole. You get stuck on walls, you get stuck on enemies, you get stuck when jumping over enemies, charge pistol zoom is disorienting and useless since you don't have to snipe most of the time anyway, weapon switch to katana is pretty much death sentence in many cases, ammo is so tight you mostly have to use pistol and katana etc...
I kinda have an opinion that if the game has to implement a rechargable health of some kind to ballance out damage that player is innevitably recieving than it's not really designed that well. And all the health and armor that drops from all the enemies kinda tells me this is also that case. There has to be some more consistent way to let player avoid damage
Okay, cool, I was just worried about future drama. Good to hear everything's squared.Custodian wrote:I reached out to ivoryduke and got confirmation that I can use it under the condition that I make some fixes to the code.
Spoiler: And i've got some Feedback to tell, if you'd like!I definitely dig the atmosphere plus robot designs this game has. I'm a massive fan of robots and stuff so it suits me right! I'll be looking forward to it. Keep up the good work!
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