Self-Destruct

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Sgt. Shivers
Posts: 1743
Joined: Fri Jun 22, 2012 5:39 am

Self-Destruct

Post by Sgt. Shivers »

Hey! In 2020 I made a short Total Conversion and totally forgot about it. It's a EGA palette game inspired by Hovertank 3D and Catacombs 3D.

Screenshots:
Spoiler:
Download it here: https://drive.google.com/file/d/1kK3ccR ... sp=sharing

Credits:
Spoiler:
Last edited by Sgt. Shivers on Fri Jan 15, 2021 2:51 pm, edited 1 time in total.
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Skelegant
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Re: Self-Destruct

Post by Skelegant »

Hell yeah, I enjoyed seeing this mod take shape and it's great to see it come to fruition :D The consistency of the EGA assets really sells the feel you were aiming for, excellent work
Valken
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Re: Self-Destruct

Post by Valken »

Amazing!
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Baratus
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Re: Self-Destruct

Post by Baratus »

This was great! Of course I switched Arrow Keys and keyboard only for this. I managed to beat it in one sitting and it was very challenging. I wasn't around for DOS gaming, but I can definitely appreciate how authentic the graphics are, they are positively inspired. It was short but there was plenty of challenge and fun to be had, in a very simple but enjoyable package! Great job!

(I had an issue with the README messages running off the screen instead of wrapping, don't know if that's a bug with the WAD or if it was GZDoom v4.3.3)
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CurtisTheDoc
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Re: Self-Destruct

Post by CurtisTheDoc »

Oooh, EGA stuff always gets my attention. There's definitely a charm to it. Good stuff!
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Sgt. Shivers
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Re: Self-Destruct

Post by Sgt. Shivers »

I've updated the wad, now it has WolfMove from Ijon and TerminusEst13. Movement should feel a little more authentic now!
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