Roams TC (ALPHA)

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sergeirocks100
Posts: 47
Joined: Wed Mar 25, 2020 9:17 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Roams TC (ALPHA)

Post by sergeirocks100 »



The Roams TC is a total conversion for Doom.

I have been playing SS13, namely the /tg/station branch, heavily for a while.

I thought it would be a novel idea to merge it and one of my other favorite games, the Doom engine, together.

It currently only has 2 levels, i eventually intend for there to be 3 episodes of 5 maps each, totaling 15 maps.

Plot:

You're Roams-The-Forest, a lizard girl from parts of the galaxy unknown.

That bastard Hates-The-Lizard has kidnapped your girlfriend.

He also lied to Nanotrasen officials, and told them you were sitting on kilos of illegal drugs.

As a result, they've sent their full military force after you.

Can you get your girlfriend back, and pop the pimples on Hates' face with your Uzi?

Information:

This is a two map demo.

This was developed for and tested with GZDoom, it might work in LZDoom and Zandronum as well, but i haven't tested it with those ports.

This is meant to be played in the hardware renderer, with jumping and crouching enabled.

There are certainly bugs and fuckups, so if you find any, let me know.

Screenshots:

R1M1:
Spoiler:
R1M2:
Spoiler:
Credits:

Credits are included in the .pk3.

Download:
All-In-One Package (Contains GZDoom and Freedoom, recommended for people inexperienced with Doom source ports):
https://amel.pw/trevie/Roams%20TC%20All-In-One%20V5.zip

PWAD:
https://amel.pw/trevie/Roams%20TC%20Alpha%20V5.pk3
Last edited by sergeirocks100 on Sun Jan 03, 2021 8:01 am, edited 8 times in total.
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sergeirocks100
Posts: 47
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Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Roams TC (DEMO)

Post by sergeirocks100 »

I managed to find a Imgur upload utility, meaning i can upload images to Imgur without having to touch the website, so i updated the post with some Imgur screenshots that have thumbnails on them.
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sergeirocks100
Posts: 47
Joined: Wed Mar 25, 2020 9:17 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Roams TC (DEMO)

Post by sergeirocks100 »

I made a post about the project over on Doomworld, featuring compatibility info and a updated demo, so i figured i would move those changes to here.
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sergeirocks100
Posts: 47
Joined: Wed Mar 25, 2020 9:17 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Roams TC (DEMO)

Post by sergeirocks100 »

The demo is updated, here's the changes:

- New musical tracks.

- R1M1 has had some slight retexturing.

- A second map, R1M2, has been added.

- A new enemy, the Durand Mech.

- The troopers now sound more like mercenary men getting paid to take out a alleged drug smuggler rather than corpses possessed by the spirits of the damned.

- Anything else i may have forgotten to mention.
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sergeirocks100
Posts: 47
Joined: Wed Mar 25, 2020 9:17 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Roams TC (DEMO)

Post by sergeirocks100 »

I expect that many of the people who might want to play this are members of the /tg/station community who might not be familiar with how to use Doom source ports, so i put together a all-in-one package with GZDoom and Freedoom included.
Taylor13212019
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Joined: Mon Feb 11, 2019 3:36 pm

Re: Roams TC (ALPHA)

Post by Taylor13212019 »

Hey this is great! Do you still have the original one level demo? I'd love to see what's changed
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sergeirocks100
Posts: 47
Joined: Wed Mar 25, 2020 9:17 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Roams TC (ALPHA)

Post by sergeirocks100 »

Taylor13212019 wrote:Hey this is great! Do you still have the original one level demo? I'd love to see what's changed
Here:

https://amel.pw/trevie/Roams%20TC%20Alpha%20V1.pk3
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