Jazz Jackrabbit Doom TC - (Getting a Polish)

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Jazz Jackrabbit Doom TC - (Getting a Polish)

Postby alanw89 » Thu Nov 26, 2020 3:17 am

Hello Doom Slayers, hope everyone is doing well during this crazy year.

Jazz Jackrabbit Doom is Total Conversion for Doom 2 that I had an idea of when I was 13 years old. I didn't know where to begin at the time when it comes to editing a wad file,
so I placed the idea on the back burner. So 13 years later, I decided to start working on the mod and the rest is history. For being the first Doom mod I ever worked on, it's coming along awesome!
I definitely want to thank the Doom Community on Facebook, Doomworld, Discord and Twitter for their love, assistance and support.

Credits:
Alan "Bass Slapper 89" Wehrmann - Map Editor, Sprites, Textures, Scripting, Designer
Salahmander2 - Map Editor, Textures, Scripting, MAPINFO, Designer
Dolphman - Enemy Sprites, Textures, Props
QuakeDoomNukem - MAPINFO, Music Files, Props

Current Information:
The mod is currently getting a polish, new maps, new enemies and so much more. The plan is to release the new version by June 2021. If you want to give Jazz Jackrabbit Doom a shot, the link will be listed below.

ICARUSLIVES Doom Mod Madness - https://youtu.be/fwOEnSdARvQ

Download Link: https://www.moddb.com/mods/jazz-jackrabbit-doom-tc/downloads/jazz-jackrabbit-doom-v95a

Source Ports:
GZDoom v3.7.2 - v4.3.3
LZDoom v3.85

IWAD: Doom 2

You're allowed to jump, crouch and mouse look.

MAP01-MAP21 (2O MAPS, 1 SECRET)
alanw89
 
Joined: 29 Jul 2017

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